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Kasprague84's Portal Bug Reports Feature Requests
Author:
Version:
2.7
Date:
10-26-2009 07:41 PM
Size:
14.22 MB
Downloads:
2,758
Favorites:
55
MD5:
Pictures
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Solo Play (latest version 2.7)
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2.7
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Svelte2
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What Grid Looks Like (read change log)
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VuhDo preview
Svelte UI
Thank YOU for allowing this compilation to surpass 2,000 downloads!

Please read the FAQS before posting about anything regarding any of my interfaces. Especially #14.

Read the Change Log for changes. Explained picture and VuhDo/Grid Previews shown on very bottom of this page.

If you would like to just have the buttonfacade skin, please download here: ButtonFacade: Svelte

Resolution 1440 x 900
UI Scale 0.78
v 2.6


Please read the setup below and make sure you are following all the instructions. This is crucial to the interface setup. If you do not follow it accordingly and/or do not know what you are doing, it will not end in your interface looking like Svelte UI.

This interface will work with other resolutions but beware, this interface is optimized for 1440 x 900. This means that it is as-is on other resolutions.

This doesn't come with boss mods or raid frames. Please use your favorite. Compilation comes with saved variables for Grid and VuhDo. Profiles set to Svelte if you use either one.


Please look at optional files for optional resolutions and grid setup.

Thanks

I would like to thank Halcyone, Benea, and Ishtara for great inspiration as well as Hal's, Delsim, and Duke's textures. I would also like to thank Elloria for thinking outside the box. And I would like to thank Nerielle's idea for the UFs (spur of moment I guess lol). And thank you for all your downloads, much is appreciated and keeps me motivated to keep my interfaces updated. I also want to thank everyone for downloading this interface and making it a popular selection among healer AND dps interfaces.

Features

This interface was made with YOU in mind. Everything this interface includes helps Healers, DPS, and Tanks. Letting you know vital information when you want it without the clutter. I strive to make this one of the best versatile interfaces surrounded around Healers, Tanks and DPS. Letting YOU know information when you want it, without Clutter, crap on the screen, unwanted graphics in an eye-pleasing minimalistic way.

Heavily inspired by Hal and Benea's Interfaces, this compilation doesn't include grid no more, but has the saved variables for Grid and VuhDo, which ever you prefer. As you download Grid or VuhDo, change the profiles to Svelte ingame. Either one is great for Raid Healing and I made sure to see that this interface kept its roots as a Base Healer UI. It also has easily visible cooldowns so you know when something is ready to use, includes a Viewport so you don't lose visibility. Also added the 'ShortBuff' section so you can easily see your buffs you have on you currently that are 30 seconds or less i.e. Trinkets and Class Procs. I hope to make this one of the best versitile interfaces available as I know alot of people play different rolls with having lots of different characters (if you do) in addition to it giving as much information as possible without it looking hideous or cluttered.

The future of Svelte UI

I had remade this interface this update to be designed around the tank, healer, and DPSer.

Please leave your comments and such as to what you would like to see this interface have, as I will be actively updating and working on this particular interface.


Quote:
Setup

-Back up your Interface, WTF, and Fonts folders (as in copy and save them somewhere i.e. desktop or My Documents) and then delete them.

-Put this downloads folders within your WOW Directory. Then rename all the folders within the WTF folder including Account Name, Realm Name, and Character Name. The account name is your accounts name, not your battle.net name.

-Upon logging in, type this script below then press enter:

Code:
/reflux switch Svelte
-This is very case sensitive! Your interface will then go into a reload.

Then type ingame:
Code:
/acb
-click on profiles, click on Svelte then click 'Load'.

-If needed, you may need to set the profile for ForteXorcist, the cooldown module. In order to do this, type ingame

Code:
/fw
then click Svelte profile to load.


Your interface then SHOULD look like the screenshots.

If it doesn't make sure that kgPanels, Bartender4, and/or ForteXorcist profiles are set to Svelte and not Svelte2. Refer to below for Svelte2 setup.





Quote:
------------Svelte2 Setup Below----------------

IF you want your interface to look like the Svelte2 screenshot, type these commands ingame:
Code:
/fw
set profile to Svelte2
Code:
/bt
set profile to Svelte2
Code:
/kgpanels config
Go to layouts, click on Svelte2, and then click 'Activate'.
------------------------
If you download Grid or VuhDo, switch the profile to Svelte for it to work.

AddOns

AzCastBar, acb_Castbar, acb_Mirror, BankStack, bartender4,

buttonfacade (svelte), Chinchilla, combuctor, fizzle,

Forte_Cooldown, Forte_Core, HatTrick, Audio, SLDT_Experience,

kgPanels, MikScrollingBattleText, MyThreat, oChat, OmniCC,

Recount, Reflux, SatrinaBuffFrame, SharedMedia (LOTS OF

MEDIA; Do not update), Skinner, SLDataText, Stuf, tekErr,

TextyRunes, TipTac.

AddOn Commands

/acb - AzCastBar (castbar replacement mod)
/sort - BankStack (sorts your items in your bags)
/sort bank - BankStack (sorts your items in your bank)
/bt - Bartender4 (actionbar replacement mod)
/bf - ButtonFacade (actionbar skinner)
/chinchilla - Chinchilla (minimap replacement mod)
/combuctor config - Combuctor (bag replacement mod)
/fw - ForteXorcist and Forte_Cooldown (cooldown mod)
/kgpanels config - kgPanels (panel addon)
/msbt - MikScrollingBattleText (scrolling combat text replacement mod)
/reflux - Reflux (profile manager addon)
/sbf options - Satrina Buff Frames (aura replacement addon; make sure you reload your interface before using the command as it can sometimes freeze up your wow... i have no idea why!)
/skinner - Skinner (skins wow and such)
/sldt - SLDataText (adds text to your interface i.e. FPS, Memory, Time, etc.)
/stuf - Stuf (replacement Unit Frame Mod)
/tip - TipTac (replacement addon for tooltips)
Interface Options - mythreat, omnicc, recount.
All other configuration is via Lua


Contact Me

If you are having any problems regarding this interface please leave a comment here, PM me here on WoWInterface, or email me at ferous.wow@gmail.com.

Also, please don't hesitate to contact me if you wish to see any features, requests, design implementations, and/or anything else on your mind. I want to make this interface with the Healer in mind as well as DPS and Tanks, so let me hear it! I also want to design this interface with YOU in mind.

VuhDo 25 man Preview:

Grid 5 man Preview (grows upwards from this):


Showing Explained below:
  Change Log - Svelte UI
10/26/09 v 2.7 (current version)

Fixed SBF to where it showed counts on Short buffs and target debuffs.

fixed vuhdo saved variables so it looks like grids setup.

added level text to the target unit frame (duh, i know, right?!)

added a volume bar.

added msbt outgoing damage so the option is there.

added SLDT_Experience.

--There is an XML lua error. I have no idea what it is, if you know the reason, please let me know Thanks--

---------------------------------------------------

10/23/09 v 2.6

-Fixed SBF to where it showed counts on buffs and debuffs. Added a Focus Frame.

-Removed Grid. Please use your favorite. Removed the optional download for resolution 1650 x 1050. I added this resolution version to the optional file tab.

-Added VuhDo saved variables. This allows for you to use my Grid or VuhDo saved variables, so download which one you like best, or use your favorite Raid AddOn.

---------------------------------------------------

9/27/09 v 2.5

-Added an OPTIONAL patch for resolution 1650 x 1050. DO NOT USE if you don't use that resolution and discard it.

-Revamped Compilation. Changed addons, made more friendly to tanks and dps, and still has same functionality to healers. Has the same look and feel of old Svelte but revamped. Also made a custom BF skin for the compilation.

-Removed Align, Arkinventory, aSettings, BindPad, ButtonFacade (notCaith), Chatter, CowTip, EnhancedColourPicker, Omen, OptionHouse, Parrot, pError, PitBull4, Quartz, RangeColors, StealYourCarbon, xDamageFont.

-Added AzCastBar, acb_CastBar, acb_Mirror, BankStack, Buttonfacade_Svelte, Combuctor, Fizzle, MikScrollingBattleText, MyThreat, oChat, Skinner, Stuf, TextyRunes (DK only; Modified), TipTac.


---------------------------------------------------

9/12/09 2.4

-All I did was change the front page graphics and information, nothing has changed with the download, although I am going to update soon.

---------------------------------------------------

8/08/09 v 2.4

-Updated compilation to 3.2. Changed AddonManger to OptionHouse.

-Removed Auctionator, Butsu, ButtonFacade (Caith), Cellular, OPie, PitBull3, RatingBuster, sGroupLoot.

-Added OptionHouse, xDamageFont, BUttonFacade (NotCaith), PitBull4.


---------------------------------------------------


5/20/09 v 2.3

-Fixed & tested group frames, whole of the interface, profiles, and reflux

-Did not receive any errors during testing

----------------------------------------------------

5/19/09 v 2.2

-Removed BasicComboPoints, EventAlert, RedRange, teksLoot

-Added RangeColors, sGroupLoot, RatingBuster

-Updated AddOns

----------------------------------------------------

4/24/09 v 2.1

-Removed MSBT, Cooldowns, Prat, TipTop, TinyPad

-Added Parrot, OmniCC, Chatter, CowTip

----------------------------------------------------

4/16/09 v 2.0

-Updated AddOns for 3.1
  Optional Files - Svelte UI
File Name
Version
Size
Author
Date
Type
1.0.1
15MB
11-16-2009 04:26 PM
Patch
1.0
14MB
10-29-2009 12:37 AM
Patch
1.1
8MB
05-04-2009 01:52 AM
Addon
0.1
30MB
12-09-2008 11:37 PM
Patch
  Comments - Svelte UI
Post A Reply Comment Options
Old Yesterday, 01:44 PM  
Ferous
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 50
File comments: 333
Uploads: 22
Ah okay good! I was hoping it wasn't an issue with my interface.
Quote:
Originally posted by skeat12
Just letting you know, I figured it out. It was a background setting in statblockcore which displays the databroker info
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Old 11-20-2009, 03:00 PM  
skeat12
A Kobold Labourer

Forum posts: 0
File comments: 48
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Just letting you know, I figured it out. It was a background setting in statblockcore which displays the databroker info
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Old 11-09-2009, 05:06 PM  
Ferous
A Wyrmkin Dreamwalker
 
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Forum posts: 50
File comments: 333
Uploads: 22
Quote:
Originally posted by skeat12
I have disabled the viewport already, I don't really want to use fubar, I like the databroker addons better. I'll have another go and see what happens
Well other than the Viewport being the issue, it must be something on your end or the DataBroker bars fault. I have no idea, as I have never used DB stuff before, I have always just used either FuBar or SLDataText. I am sorry I couldn't be more help to you.

-Ferous
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Old 11-09-2009, 03:43 PM  
skeat12
A Kobold Labourer

Forum posts: 0
File comments: 48
Uploads: 0
Quote:
Originally posted by Ferous
Its probably because of the viewport. Disable the viewport in skinner settings if you don't want the viewport. FuBar works with the viewport however, so if you want to check FuBar out, that is a better choice IF you want to keep the viewport :P

-Ferous
I have disabled the viewport already, I don't really want to use fubar, I like the databroker addons better. I'll have another go and see what happens
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Old 11-09-2009, 03:39 PM  
Ferous
A Wyrmkin Dreamwalker
 
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Forum posts: 50
File comments: 333
Uploads: 22
Quote:
Originally posted by skeat12
Hi
I have removed SLDataText from the UI and added in a few Broker addons instead, however I cannot get them to sit on the bottom bar. They will drag down there but are hidden underneath it, any idea how to get them to sit on top? I know it's not really your problem but you may know how to change this as you setup he bottom bar

I have changed my unit frames to an oUF layout (oUF_Caellian), maybe you could set up a kgpanel to sit behind the unit frames and created a coloured border? I may have a tinker with this myself one day.

Godd luck
Its probably because of the viewport. Disable the viewport in skinner settings if you don't want the viewport. FuBar works with the viewport however, so if you want to check FuBar out, that is a better choice IF you want to keep the viewport :P

-Ferous
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Old 11-09-2009, 01:38 PM  
skeat12
A Kobold Labourer

Forum posts: 0
File comments: 48
Uploads: 0
Hi
I have removed SLDataText from the UI and added in a few Broker addons instead, however I cannot get them to sit on the bottom bar. They will drag down there but are hidden underneath it, any idea how to get them to sit on top? I know it's not really your problem but you may know how to change this as you setup he bottom bar

I have changed my unit frames to an oUF layout (oUF_Caellian), maybe you could set up a kgpanel to sit behind the unit frames and created a coloured border? I may have a tinker with this myself one day.

Godd luck
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Old 11-07-2009, 07:51 PM  
Ferous
A Wyrmkin Dreamwalker
 
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Forum posts: 50
File comments: 333
Uploads: 22
Another update! I did get Stuf working for Druids Here is what I got so far (looks a bit shockingly orange though However, this is only the orange version and the regular version would still be available )

http://img21.imageshack.us/img21/680...0709165013.jpg

Still working on it (SBF is being hateful and coloring differently) And going to be working on other colors as well, no worries.

edit - You can worry. The colors seem to carry over to the other profiles so this probably will not be a possibility with Stuf. If I can somehow get Shefki to allow people to move bars freely with pitbull, until that day though we will have to stick with stuf unless I get fluent with Lua :P Sorry guys Let me know if someone has an alternative unit frame I can use that actually uses profiles!!!!

Last edited by Ferous : 11-07-2009 at 08:03 PM.
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Old 11-07-2009, 07:28 PM  
Ferous
A Wyrmkin Dreamwalker
 
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Forum posts: 50
File comments: 333
Uploads: 22
Update - Stuf hates making multiple profiles, thus it goes back to default. I will include EnhancedColourPicker in an update soon so people may change the colors, however, if you want to create different reflux commands, you will have to do it yourself as everytime I make a new reflux profile and copy, it does it seamlessly except for stuf going back to default. Sorry again guys

-Ferous
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Old 11-07-2009, 06:49 PM  
Ferous
A Wyrmkin Dreamwalker
 
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Forum posts: 50
File comments: 333
Uploads: 22
I am going to work to make reflux commands to change this interfaces color as users see fit right now, and I will post here as I progress

-Ferous
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Old 11-07-2009, 10:57 AM  
iSylvir
A Cyclonian
 
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Forum posts: 41
File comments: 13
Uploads: 2
I do use a color wheel addon for my interfaces, but I don't include it in the package as I try to just include everything that is needed and nothing that isn't needed. What I use is <<EnhancedColourPicker>>

-Ferous [/b][/quote]

Im saying like, integrate the color picker into your interface, that way when you select it it immediatley changes the color, so like...in recount, when you go to change the color. Get it?
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Old 11-06-2009, 10:48 PM  
Ferous
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 50
File comments: 333
Uploads: 22
Quote:
Originally posted by Anastari
If you could make diff. color schemes, I'd love you. I hate that green >.<
What Color Scheme would you like to see? I wanted to stay true to Svelte roots by staying in the bluish teal area of how it always has been :P Give me some ideas! I may add it to a reflux command if you would like to see more however, I don't really plan to add too much, and your best bet would to download EnhancedColourPicker below and copy the color you want and paste/apply to everything you want changed

Quote:
Thanks so much. I've figured out which unit frames your using at this time, but i'm on a different computer so I cant really mess with them. For the oddest of reasons, I thought you were using oUF. If I get a good 1024x768 going, then I might release it via fan updates or whatever, or just comment here with a link to the download. I really like this UI however.
If you choose, you can Otherwise, I will do it but it will take a while since I am doing some other stuff right now, but I will get around to it eventually. You are, however open to do it though

Quote:
That should be easily configureable by the Lua of the file, though a color wheel addon that chaged the theme to the selected color would be pretty awesome.
I do use a color wheel addon for my interfaces, but I don't include it in the package as I try to just include everything that is needed and nothing that isn't needed. What I use is <<EnhancedColourPicker>>

-Ferous

Last edited by Ferous : 11-06-2009 at 10:52 PM.
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Old 11-06-2009, 09:30 PM  
iSylvir
A Cyclonian
 
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Forum posts: 41
File comments: 13
Uploads: 2
Quote:
Originally posted by Ferous
I will have to see about it and see if my resolution can support it so I can make a different version for it. It would be pretty tiny though FYI, considering this was made for widescreen so it looks better widescreen than it would any other resolution :P

But I will look into it

-Ferous
Thanks so much. I've figured out which unit frames your using at this time, but i'm on a different computer so I cant really mess with them. For the oddest of reasons, I thought you were using oUF. If I get a good 1024x768 going, then I might release it via fan updates or whatever, or just comment here with a link to the download. I really like this UI however.

Quote:
Originally posted by Anastari.
If you could make diff. color schemes, I'd love you. I hate that green >.<
That should be easily configureable by the Lua of the file, though a color wheel addon that chaged the theme to the selected color would be pretty awesome.

Last edited by iSylvir : 11-06-2009 at 09:33 PM.
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Old 11-06-2009, 05:32 PM  
Anastari
A Kobold Labourer

Forum posts: 0
File comments: 28
Uploads: 1
If you could make diff. color schemes, I'd love you. I hate that green >.<
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Old 11-05-2009, 10:34 PM  
Ferous
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 50
File comments: 333
Uploads: 22
Quote:
Originally posted by iSylvir
I beg you, make a 1024x768 Compo. I'm trying to configure it as we speak and the only real thing messing up is the unit frames. I'd appreciate this tons
I will have to see about it and see if my resolution can support it so I can make a different version for it. It would be pretty tiny though FYI, considering this was made for widescreen so it looks better widescreen than it would any other resolution :P

But I will look into it

-Ferous
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Old 11-05-2009, 04:13 PM  
iSylvir
A Cyclonian
 
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Forum posts: 41
File comments: 13
Uploads: 2
I beg you, make a 1024x768 Compo. I'm trying to configure it as we speak and the only real thing messing up is the unit frames. I'd appreciate this tons
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